I've been dropping my play rotation and playing withever character I felt like playing: discipline to the wind, it's a game! Shame for pooky though. So, in no particular order:
Maexyn
Maexyn rocked Hinterlands and the STV pirates. She could handle two warlocks plus minions in a single fight. She is powerful, gives me the same feeling as when running a hunter, that I can try anything. She's 44 now and tackling Tanaris, although I may send her to Feralas.
Maesyn
Tackled the worgen in Darkshire and managed to handle pairs of equal levels in cat form with the help of Natures Grasp for some CC. Got to level 30 and travel form, although that is no big deal after swift cat form.
Went up to southshore and started tackling the Murlocs. I was wondering why I was struggling when I realised they were levels 30-32, I thought they were high twenties. Anyway, still managed to prevail, albeit carefully. Coped with pairs of Murloc Oracles (healer/caster) plus melee murlocs in cat form by rooting the melee guy and burning down the caster. Tough fights though because of the healing.
Fighting equal level mobs, the cat can manage maybe two fights before it's health drops to 50% and it can do with a heal. I use a 'regrowth' which is an instant heal plus heal over time and is more mana efficient than the Healing Touch which is just a heal. If I'm going into a tough fight I will then do the following (while regrowth is still ticking):
- Starfire, long cast damage spell
- Mob now running at me so Regenerate HoT (instant cast!)
- Mob hitting me, switch to cat
- press attack button as the stupid cat won't defend itself.
- wait a second or two for some energy
- rip
- claw whenever there is enough energy
On a good fight this leaves cat with 70%ish health which will suffice for the next fight. With the above she could tackle level 34 cats at level 30 although she needed a good heal afterwards.
I don't even bother with bear mode these days, if a fight turns nasty I run.
Got to level 31 and hence the Feral Faerie Fire talent which is nice not only as a minor debuff but because it can be caste in cat form from 30 yards and hence is a ranged pull. Up till now I have been body pulling in cat form or switching to caster so a ranged pull is very welcome.
Maezyn
I hadn't run Maezyn for a week or two and she immediately felt powerful, more powerful than Maexyn in the way she could burn down Hellboars. She did more Hellfire with few problems and dinged 61. The freezing trap is just the greatest thing there is.
Her Arcane Shots are criting in the 800's, I think this is better than Maevyn was achieving, as would be expected for a Markswoman. I've geared her primarily with attack power. Even with all this Beefy still keeps agro, very few problems. Still loving the precision with which she can pull and choose exactly where beefy will engage, very nice compared to a wafty voidwalker.
Professions
Maexyn's enchanting is nice, Maesyn got a new mace and Maexyn put a 'greater impact' on it which gave it a nice white glow. Absolutely useless enchant for a druid but it gave Maexyn a skill point.
I'm toying with dropping Maexyn's tailoring and making her an alchemist. Alchemy is sooo lucrative and I'm struggling to get enough cloth to level the tailoring as well as making everyone a first aider. I don't want to farm or buy cloth and Maesyn has collected lots of herbs.




