Peter's Blog

Redefining the Impossible

WoW Daily News Issue 136


Darnassus is Impressed

Evening laptop session so more Darnassus rep grinding. Running backwards and forwards around Ashenvale. Finally it happened: ding, green flash, exalted in Darnassus. What? No songs of exaltation, no church bells ringing, no people lining the streets? Is that it? Went to Darnassus and sure enough the Saber vendor is willing to talk business. Have to wait till Mae is 60 tho. Could buy a low level saber to run around on for just under a level but a waste of 9g.

Can't say I'm impressed with the look of the epic sabers: want a snowy white one with black spots to match Tiddles but the only one like that is the standard model sad With a matching tiddles model it would look like I was riding Tiddles! It would be like those guys in Hellfire that jump off their dogs and the dogs attack you.

As it happens I still wasn't out of quests, hadn't finished the Tower of Anthraxx or some other quest that involved wearing a disguise made from Moonstalker pelts. I did manage the Raens Cleansing thing which involved turning into a furbolg. Furbolgs can't fight or mount sad I wanted to see a furbolg riding a ram sad Anyway, I could have saved money buying five or ten gold worth of runecloth but at least I didn't have to waste more time. I've learned one thing: the questing in Ashenvale from levels 20-30 looks like it would be an absolute pain without a mount.

Kinda useful to the Guild

Guild Master asked me to make some Shadow Protection pots since they were raiding Zul'Gurub. These turned out to be some of the worst pots to make. They need Shadow Oil and dreamfoil and I didn't have the recipe for Shadow Oil. It was in the auction house but it was a white recipe and therefore available cheaper from a vendor. I thotted it and the recipe comes from a little guy in one of the houses just south of Raven Hill in Darkshire. It's a limited availablility recipe so he only sells one every half hour. Anyway, went there, found the guy and got the recipe.

Shadow Oil is even worse: needs four grave moss and four fadeleaf! Grave moss is rare and expensive, fadeleaf is just expensive but I had a load in stock. The GM sent me some grave moss and I was able to make seven pots. I didn't really look at the tooltip before I made the pots but they only last two minutes! Worst. Pot. Ever.

One good thing: raised my alch to the dizzy heights of 330 so worth visiting the trainer to see what is next. Mae could do with a nice mana pot recipe. My herbalism is now 373! Nearly maxed!

Schoolboy Humour time: Ghoulies (he he he)

(For Americans in the audience, an explanation).

Morning and it feels strange: no need to worry about rep grinding or finding runecloth. Back to the plot, main priority: getting to 60. What to do? Plagelands, Hellfire or Silithus? Settled on Plaguelands for no good reason. Flew to Eastern Plaguelands and went to Corbins Crossing, officially to free darrowshire spirits but really to mindlessly grind ghoulies for pure XP and killing pleasure. I can't explain it, I feel content with pure XP grinding with the hunter, something I very rarely did with the paladin. I find a nice big camp or town where the monsters are not too far apart and do circuits of remorseless killing. Is it a gun thing? Hope not. Anyway I was also trying to use up the 1000 bullets I had left over from UBRS so I could go back to my BIG CROSSBOW. Mae and Tiddles were hitting 300 dps with the 37 dps blue gun. Once the bullets are used up the 44 dps crossbow will be her main weapon.

Ironically the Corbins Crossing guys dropped about four stacks of runecloth sad I'll sell it to some other mug who wants a saber mount.

Died once. In Corbins Crossing there are some ghost things that suddenly appear out of nowhere and Mae was suddenly attacked by, dunno, didn't count them but too many. Agroed a big bunch. Mae left Tiddles fighting them, gave her one last heal and ran. Couldn't run too far, things all around. Did a feign death to drop the last one and went phew. At about that time the group of things had killed Tiddles and had decided that Mae was next...

An hour or so of killing is enough for anyone so started questing. Went to Undercroft to get some guys head. The big fight here involved taking on four guys so decided on strategy. Laid a freezing trap, sent Big Red Tiddles after the guy who's head I required, targeted a different guy and pulled him onto the trap to take him out for 15 seconds, target main guy and fight on until all dead, finishing with the frosty one. Worked sweetly. If I did it again I would wait after laying the trap so that the cooldown was ready for another trap. Freezing traps are so useful for a bit of crowd control. So nice of Blizz to let hunters lay them during a fight, can't imagine how hard it was before, must have routinely had to lay them before every fight Just In Case.

Picked up quest scroll from floor, as I remembered all this from Pook. I had to kill a guy and free his soul but I knew where he was: in a tricky camp in the north east. Rode there and went into camp. There are two types of baddies to watch out for, the scouts who run for help as soon as you hit them and some others who turn you into a frog. Hit first scout who immediately ran to two others who did the frog thing to both Tiddles and Mae. Terribly messy fight. Tried Beast Within but can't do it in frog form. Anyway, eventually prevailed. It was only later that I remembered that Beast Within makes Tiddles and Mae immune to anything but death, it would probably have protected them from the froggy business so I should have used it earlier in the fight. I tend to save it for emergencies or premeditated stuff, I don't use it routinely.

On to where the target roams about with a load of other scouts and things. Decided to try to pull him out. First pull went pear shaped, agroed a scout and half a dozen others so Mae ran and summoned Tiddles out. Back in, this time did a nice pull on the target and another harmless guy. Quest done.

Mae is just under half way to 60 and should get there tonight at a stretch or tomorrow morning if the insomnia does its thing: and it hasn't failed me for a couple of weeks now, sleeping till 7am is a luxury sad

In a way it's hard to believe: I'll have two characters in the Sixties! And Mae is already more powerful than Pook.

A Question

A question for Mac users in the audience, and I know that some of you use Macs. Do you play WoW on a Mac because it is a great game or because it is one of the few good games that run on a Mac? I'm not having a go at Macs, I use PC's but only because my head ruled my heart last time I bought one. I'm wondering whether the population of WoW players is now 90% Mac users and all the PC users are off playing Lord of the Rings Online?


Filed under: games warcraft wow

Galoheart Says:

about 1 year ago

I'm a Mac user with 2 Mac's and desktop and laptop. Been a user even before i started playing WoW. I actually got it to use when i played Secondlife because that game is CPU intensive and my Windows did not cut it back then. Got a Mac and it works like a charm.

WoW looks great on my Mac as well as it runs very smoothly also. So even better and don't have the Windows problem. At least i don't. I use a G5 Mac. On a 30" Monitor well WoW does look quite impressive and everyone is actually very big. I like my wide screen also. Much better than Windows.

Peter Says:

about 1 year ago

I have a 24" widescreen on my main pc, very nice. Only problem is that I have to thump it every now and then because certain areas on the screen turn pink. There's a loose connection inside somewhere but I'm too busy playing to have the back off.

My laptop has a 12" screen, hence I only use it for chores. With minimum brightness to save battery power I can't see very clearly. Also I cannot totally trust the wifi not to drop the connection once an hour. I use a cordless optical mouse with the laptop, while it is ok for other purposes the trackpad is hopeless for playing WoW, especially for swimming.

Peter

Silvah Says:

about 1 year ago

Hey Peter - quick (off-topic) question, does your guild (or anyone for that matter) bother doing Ony/MC/Naxx/etc. any more or do they just aim for the BC content now? I'm assuming the once sought after pre-BC raid drops are now vendor trash compared to BC drops.

Also, I take it the new raid instances require attunement? And if so, are they a pain like the old attunements?

Peter Says:

about 1 year ago

My guild formed a few months ago from people who were in their level 40's and were disillusioned that their old guild was focused on level 70 stuff. They formed the guild 'Mercz' and as they levelled up they did all the 'old' content. While a few members are now 70's they do raid the old content a couple of times a week, mainly I think because they haven't done it before, it's just for completeness. The Guild Master is an ex-horde and he seems to have done the old content before and seems nostalgic about a lot of it and is keen to raid there.

The level 70's are also busy on the Outlands instances as well: the guild is small but the players are very active (like me). They raid somewhere or other every night.

I think the old content is only worth doing for the sightseeing. As you say, the drops are very likely worthless to level 70's. Even Mae had a 44 dps green crossbow as her first Outlands quest reward. A quick thott and 44 dps is close to epic quality in Azeroth. I did see things in UBRS I've never seen before, I helped down 'the beast' and it dropped three blues. Not sure I'd want to go there every week though.

I'm not an expert on attunement, never done it but I think the new raids certainly need attunement and some of the guild members are working on keys. They had to down a Fel Reaver the other day to get some vital component. From what I hear Karakzan (sp?) attunement involves doing many raids. I haven't been involved in it since I'm mainly levelling Mae and she's still too low to be useful to them (apart from pots and transmutes). I don't mind doing guild alchemy though, it's one reason I took it up.

Peter

Silvah Says:

about 1 year ago

It seems strange to me what Blizzard has done with the BC expansion - they appear to have stacked it on top of the old content, effectively shifting everything down ten levels rather than compliment the new with the old, which means that anyone without the expansion isn't going to get much end-game action, and anyone with the expansion new to the game after TBC will probably hardly see the 'old' end-game. All that effect of designing and coding the instances only to be cast aside when a new expansion comes along - there's something fundamentally flawed with that. I'm thinking maybe there should be some sort of 'Outlands attunement' involving at the very least one or two 5-mans (even if it's just BRD) to be completed before gaining access to the new content, thereby retaining the old content and offering a challenge to reach the new. Maybe that would tie the new with the old rather than just trampling all over it. Or maybe I'm just being nostalgic.

Galoheart Says:

about 1 year ago

As for the Shadow Protection Potions. LOL. Yeah i never made those for my self or for sale. Not even made them to level skill. Those pots are too ingredients intensive in very expensive herbs. If someone wanted them, I always ask them to supply their own mats and i would make it. Otherwise i never made it or sold it. Much easier to sell the herb. Hell Fadeleaf is almost one of the most expensive herbs around. Let alone Grave Moss as its rare to find.

Peter Says:

about 1 year ago

I've read other sentiments along the same lines. One good idea was to upgrade these old dungeons with level 70 heroic modes. The problem appears to be a lack of developer time: they are focused on new content.

I have no idea why they made it all obsolete with TBC, probably so they didn't make the barriers for noobs and dedicated soloers (like me) to get to 70 too high.

Peter

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